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REMOTE

TECHNICAL ARTIST

Full-time

We are looking for a passionate Technical Artist who is dynamic and is excited about bringing designs to life for our games.

01 MAIN RESPONSIBILITIES

How To Play

  • Acting as a bridge between Art and Engineering.
  • Implementing Assets into the game and providing support for the art and development teams on best practice.
  • Create and maintain shaders and visual effects within the project.
  • Developing and maintaining art pipelines and processes.
  • Testing new tools and vetting workflows before deployment to production.
  • Helping to promote performance optimization for art assets by creating clear standards.
02 MVP SKILLS

Endgame

  • Experience as a digital artist, knowledge of digital art tools: Maya, Photoshop, or similar.
  • Scripting experience for the creation of tool for game engines, python, C# or similar.
  • Familiarity with game development.
  • Knowledge of Unity, Unreal Engine, or other game engines, and you can communicate effectively with developers.
  • Knowledge of UI creation and structures to facilitate rapid iteration.
  • Proficiency in technical problem-solving and debugging game content.
  • A results-oriented and collaborative approach to development.
  • Experience with Mobile platforms and their limitations.
03 POINT PLUS

Secret Level

  • Experience with rigging or animation is a plus.